Hi,
I've got a few questions about avatar chat.
1. When somone enters the room, and another person who is already in the room is moving, the new player sees that player as already at the end position.
Is there anything that can be done about this? or what would you do to stop this problem? I know ...
Search found 57 matches
- 23 May 2008, 16:55
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Avatar chat questions...
- Replies: 1
- Views: 5085
- 22 May 2008, 14:24
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: is onUserVariablesUpdate 100% guaranteed?
- Replies: 3
- Views: 7645
is onUserVariablesUpdate 100% guaranteed?
Hi,
Im just wanting to check...
If i use onUserVariablesUpdate to recive x and y positions of other users in the room. -- let's be thinking in the future, say there are 3000 people in the room, and they are walking about using the onUserVariablesUpdate x and y
Are all users in the room 100% going ...
Im just wanting to check...
If i use onUserVariablesUpdate to recive x and y positions of other users in the room. -- let's be thinking in the future, say there are 3000 people in the room, and they are walking about using the onUserVariablesUpdate x and y
Are all users in the room 100% going ...
- 21 May 2008, 21:15
- Forum: Server Side Extension Development
- Topic: Sending Array to client... (few more questions)
- Replies: 1
- Views: 4916
Sending Array to client... (few more questions)
Hi again,
Having a problem.
I would like to send an array of user objects to the client:
(server side)
var response = {}
response._cmd = "startup"
response.values = []
response.x = uVars.myX
response.y = uVars.myY
response.Thezones = allZones[45][0]
_server.sendResponse(response, -1 ...
Having a problem.
I would like to send an array of user objects to the client:
(server side)
var response = {}
response._cmd = "startup"
response.values = []
response.x = uVars.myX
response.y = uVars.myY
response.Thezones = allZones[45][0]
_server.sendResponse(response, -1 ...
- 20 May 2008, 12:56
- Forum: The Bug Trap
- Topic: roomlist undefined issue, possibly not a bug?
- Replies: 5
- Views: 205
- 19 May 2008, 20:46
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Undefined items server side??
- Replies: 0
- Views: 4143
Undefined items server side??
Hi again,
I'm trying to use an array and objects on the server side, but it dosnt like it when somthing is undefined.
I have this:
var allZones = null
var userLists = null
function init()
{
allZones = new Array;
userLists = new Array;
}
function handleRequest(cmd, params, user, fromRoom ...
I'm trying to use an array and objects on the server side, but it dosnt like it when somthing is undefined.
I have this:
var allZones = null
var userLists = null
function init()
{
allZones = new Array;
userLists = new Array;
}
function handleRequest(cmd, params, user, fromRoom ...
- 19 May 2008, 13:30
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: {{ NEW }} Clustering SmartFoxServer
- Replies: 7
- Views: 12078
- 19 May 2008, 09:46
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Checking every user in area...
- Replies: 5
- Views: 9654
- 18 May 2008, 16:53
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Checking every user in area...
- Replies: 5
- Views: 9654
- 17 May 2008, 22:14
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Checking every user in area...
- Replies: 5
- Views: 9654
- 17 May 2008, 18:47
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Checking every user in area...
- Replies: 5
- Views: 9654
Checking every user in area...
Hi again,
I'm trying to work out the best way to do my game.
If i have one room with all users in. ALL users --> so hopefully 1000's one day ;)
Everytime someone moves, they send their X and Y position to the server.
Is it then feasible to loop through every single users "area" variable to see ...
I'm trying to work out the best way to do my game.
If i have one room with all users in. ALL users --> so hopefully 1000's one day ;)
Everytime someone moves, they send their X and Y position to the server.
Is it then feasible to loop through every single users "area" variable to see ...
- 02 May 2008, 19:24
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: A MASSIVE world, with no loading???
- Replies: 4
- Views: 9071
- 01 May 2008, 09:01
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: A MASSIVE world, with no loading???
- Replies: 4
- Views: 9071
A MASSIVE world, with no loading???
Hi,
Hope everyone here is alright, our smartfox project got put on hold :-( And now it looks like it will be a long time before it gets started again.
We learnt so much about smartfox, we have decided to try and do our own game.
Quick question then...
Is there anywhere to read about how mmo ...
Hope everyone here is alright, our smartfox project got put on hold :-( And now it looks like it will be a long time before it gets started again.
We learnt so much about smartfox, we have decided to try and do our own game.
Quick question then...
Is there anywhere to read about how mmo ...
- 11 Feb 2008, 20:28
- Forum: Server Side Extension Development
- Topic: php sendandload only works locally???
- Replies: 2
- Views: 6310
- 11 Feb 2008, 13:41
- Forum: Server Side Extension Development
- Topic: php sendandload only works locally???
- Replies: 2
- Views: 6310
php sendandload only works locally???
Hi,
I have been running our app on my desktop,
it uses sendandload("ww.site.com/page.php") to get login details
This works fine locally -- when just running it in the flash developer.
When i put the swf into a local host folder, and access it through the url IP -- the app will no longer connect ...
I have been running our app on my desktop,
it uses sendandload("ww.site.com/page.php") to get login details
This works fine locally -- when just running it in the flash developer.
When i put the swf into a local host folder, and access it through the url IP -- the app will no longer connect ...
- 02 Feb 2008, 23:43
- Forum: Server Side Extension Development
- Topic: PHP Update not working with smartfox???
- Replies: 2
- Views: 7038