Search found 4 matches

by djacobs7
20 Nov 2013, 19:46
Forum: SFS2X Questions
Topic: Scalable Multizone Architecture
Replies: 3
Views: 5501

Re: Scalable Multizone Architecture

Ok. Thank you for your quick reply. This makes sense to me. I can come up with some structure that uses Room Groups instead, that looks like it will work fine. I suppose I can figure out how to write a server side "Give Me All The Room Groups" in this zone method.

I looked at the white paper, and ...
by djacobs7
19 Nov 2013, 23:15
Forum: SFS2X Questions
Topic: Scalable Multizone Architecture
Replies: 3
Views: 5501

Scalable Multizone Architecture

Hi,

I am working on a project sort of similar in structure to club penguin, and I am wondering how to build it in a scalable way.

We currently have a zone which has maybe 10 public rooms in it (like, "The Street", "The Carwash", "The Stadium", etc..." ). Each room is capped at 10 users. If "The ...
by djacobs7
30 Sep 2013, 18:30
Forum: SFS2X iPhone / iPad / OSX API
Topic: User variables update bug
Replies: 10
Views: 17658

Re: User variables update bug

@lapo, I did type that incorrectly. I highlighted my corrections

User 1, and user 2 are in a room together.
User 2 sets a user variable named "foo" to value "A"
User 1 sees user 2 set "foo" to " A "
User 1 leaves the room
User 2 sets user variable named "foo" to value " B "
User 1 rejoins the rom ...
by djacobs7
28 Sep 2013, 00:50
Forum: SFS2X iPhone / iPad / OSX API
Topic: User variables update bug
Replies: 10
Views: 17658

Re: User variables update bug

I am seeing a very similar issue. Would love to know if any comments have been made on this, or if you have seen anything similar.

User 1, and user 2 are in a room together.
User 2 sets a user variable named "foo" to value "A"
User 1 sees user 2 set "foo" to "B"
User 1 leaves the room
User 2 sets ...