Hi,
We found the issue:
In our OnExtensionResponse(BaseEvent e) function we tried to Debug.Log ("e.Params " + e.Params ["params"]) . This messed up the further serialization and the Smarfox server sent us a lot of Missing CMD message.
After we commented out this Debug.Log request, there was no ...
Search found 11 matches
- 13 Mar 2014, 10:21
- Forum: SFS2X C# API
- Topic: iOS Serialization / Deserialization anomaly
- Replies: 5
- Views: 9316
- 12 Mar 2014, 15:03
- Forum: SFS2X C# API
- Topic: iOS Serialization / Deserialization anomaly
- Replies: 5
- Views: 9316
iOS Serialization / Deserialization anomaly
Hi,
We use Unity 4.3.2 and SmartFox SX 2.8.2. Unity code is C#, and platform is iOS.
We use a custom extension which has some problems already in topic: http://forums.smartfoxserver.com/viewtopic.php?f=18&t=16948&start=15.
Our newest issue is that the SFSObject that send via SmartFox.Send ...
We use Unity 4.3.2 and SmartFox SX 2.8.2. Unity code is C#, and platform is iOS.
We use a custom extension which has some problems already in topic: http://forums.smartfoxserver.com/viewtopic.php?f=18&t=16948&start=15.
Our newest issue is that the SFSObject that send via SmartFox.Send ...
- 12 Mar 2014, 14:27
- Forum: SFS2X Questions
- Topic: Error handling data: Argument cannot be null
- Replies: 17
- Views: 20596
Re: Error handling data: Argument cannot be null
Bit of an update,
I crosschecked the ObjectMover's Unity C# with our existing Unity C# code and it seems the problem occured because we used ISFS object in the send function ( NetworkConnector/RequesTile() ). After i switched the variable type to simple SFSObject type from ISFSObject, the ...
I crosschecked the ObjectMover's Unity C# with our existing Unity C# code and it seems the problem occured because we used ISFS object in the send function ( NetworkConnector/RequesTile() ). After i switched the variable type to simple SFSObject type from ISFSObject, the ...
- 11 Mar 2014, 14:26
- Forum: SFS2X Questions
- Topic: Error handling data: Argument cannot be null
- Replies: 17
- Views: 20596
Re: Error handling data: Argument cannot be null
As i read this topic: http://forums.smartfoxserver.com/viewto ... 21&t=15279, i maybe it could happen because the received data is hammering the client. I mean the time between the send and receive is too minimal. Could this happen?
- 11 Mar 2014, 13:43
- Forum: SFS2X Questions
- Topic: Error handling data: Argument cannot be null
- Replies: 17
- Views: 20596
Re: Error handling data: Argument cannot be null
It's quite an intresting issue. However, we merged our extension to your ObjectMover example, and it also send correct data back, no lack of this class serialization error.
Maybe our implementation is wrong in the our main project?
Maybe our implementation is wrong in the our main project?
- 11 Mar 2014, 11:26
- Forum: SFS2X Questions
- Topic: Error handling data: Argument cannot be null
- Replies: 17
- Views: 20596
Re: Error handling data: Argument cannot be null
thanks is andvance!
- 11 Mar 2014, 10:19
- Forum: SFS2X Questions
- Topic: Error handling data: Argument cannot be null
- Replies: 17
- Views: 20596
Re: Error handling data: Argument cannot be null
Sure,
From the unity proj, in NetworkConnector.cs there is RequestTiles() function, where we trigger a new ExtensionRequest with "qt" parameter.
This arrives into the extension, where we query the information from db, in TileRequest.java's handleClientRequest();
After that, when the DB query is ...
From the unity proj, in NetworkConnector.cs there is RequestTiles() function, where we trigger a new ExtensionRequest with "qt" parameter.
This arrives into the extension, where we query the information from db, in TileRequest.java's handleClientRequest();
After that, when the DB query is ...
- 11 Mar 2014, 08:24
- Forum: SFS2X Questions
- Topic: Error handling data: Argument cannot be null
- Replies: 17
- Views: 20596
Re: Error handling data: Argument cannot be null
Files sent in PM for further investigaiton.
- 10 Mar 2014, 15:07
- Forum: SFS2X Questions
- Topic: Error handling data: Argument cannot be null
- Replies: 17
- Views: 20596
Re: Error handling data: Argument cannot be null
Currently it's random. The SFS Server is located in the LAN network, and the iPad device is connects to the same network by Wifi. Since my first entry, it was good only 1/10 times of gamestarts.
- 10 Mar 2014, 14:54
- Forum: SFS2X Questions
- Topic: Error handling data: Argument cannot be null
- Replies: 17
- Views: 20596
Re: Error handling data: Argument cannot be null
Well, its just TCP and this data call happens only once in the Unity Scene load's Start function
- 10 Mar 2014, 14:12
- Forum: SFS2X Questions
- Topic: Error handling data: Argument cannot be null
- Replies: 17
- Views: 20596
Error handling data: Argument cannot be null
Dear Support!
I use custom java server extension for SmartFox X2 v2.8.2. . I use it in a C# Unity project. The project works without any problem on Windows, but this happens only with IOS.
The problem is, the requested event which are sent by new ExtensionRequests() method, and processed by our ...
I use custom java server extension for SmartFox X2 v2.8.2. . I use it in a C# Unity project. The project works without any problem on Windows, but this happens only with IOS.
The problem is, the requested event which are sent by new ExtensionRequests() method, and processed by our ...