sorry for late replying, below are the code i used to create the room:
MMORoomSettings setting = new MMORoomSettings (roomName);
setting.MaxUsers = maxUser;
setting.GroupId = "default";
setting.DefaultAOI = new Vec3D (99.9f,1.0f, 99.9f);
setting.Variables.Add(new SFSRoomVariable("zone", (int)zone ...
Search found 4 matches
- 01 Jun 2015, 06:02
- Forum: SFS2X Questions
- Topic: Problem after added unity 5 WebGL
- Replies: 4
- Views: 8204
- 27 May 2015, 16:20
- Forum: SFS2X Questions
- Topic: Problem after added unity 5 WebGL
- Replies: 4
- Views: 8204
Problem after added unity 5 WebGL
recently i added html 5 websockets conenction (for unity 5 webgl), im enable to connect to server, but after i sent create room reuqest, this warning message prompt out in the server log:
java.lang.ClassCastException: java.lang.Double cannot be cast to java.lang.Integer
com.smartfoxserver.v2 ...
java.lang.ClassCastException: java.lang.Double cannot be cast to java.lang.Integer
com.smartfoxserver.v2 ...
- 26 May 2015, 06:45
- Forum: SFS2X C# API
- Topic: Problem about unity 5 WebGL build
- Replies: 2
- Views: 8021
Re: Problem about unity 5 WebGL build
asked my colleague to check the 8888 port on the server, and enabled it, it works, thanks for the reply 
- 25 May 2015, 10:27
- Forum: SFS2X C# API
- Topic: Problem about unity 5 WebGL build
- Replies: 2
- Views: 8021
Problem about unity 5 WebGL build
Hi, i have a project uses smartfoxserver 2x, previously the project is build based on WebPlayer platform, everything works perfectly, recently my boss ask me to port the project to WebGL, here came the problem.
I tried to:
Updated unity from 5.0.0 to 5.0.2f1
Updated the server api from 2.9 to 2 ...
I tried to:
Updated unity from 5.0.0 to 5.0.2f1
Updated the server api from 2.9 to 2 ...