Hello Everyone,
Is there any way that we can approach this without creating a new session object every time we disconnect. Thanks
Search found 2 matches
- 01 Jul 2020, 11:50
- Forum: SFS2X C# API
- Topic: NullReferenceException when connect
- Replies: 5
- Views: 12153
- 25 Sep 2019, 18:30
- Forum: SFS2X C# API
- Topic: Unity 2019.2.0f1 freezing after sending client request to Server.
- Replies: 1
- Views: 5100
Unity 2019.2.0f1 freezing after sending client request to Server.
Hello,
I am using Unity 2019.2.0f1 and just for some testing I set up Net Limiter rule for Unity to limit the speeds for both incoming and outgoing rates to 10Kbps.
I am sending a extension request every frame which contains an SFSObject that has 6 float values in total.
As soon as the request ...
I am using Unity 2019.2.0f1 and just for some testing I set up Net Limiter rule for Unity to limit the speeds for both incoming and outgoing rates to 10Kbps.
I am sending a extension request every frame which contains an SFSObject that has 6 float values in total.
As soon as the request ...