Search found 5 matches

by CraigS83
03 Nov 2009, 12:24
Forum: SmartFoxServer 1.x Discussions and Help
Topic: Automatic Client Matching
Replies: 1
Views: 3350

Automatic Client Matching

Hi there,

I am looking for example code or tutorials for creating a login system where by the client is matched with another client automatically upon login, and a game is started once a match is made.

Is this possible using SFS??

kind regards,

Craig
by CraigS83
18 Jul 2009, 11:08
Forum: BlueBox
Topic: BlueBox & Unity3D iphone API
Replies: 1
Views: 5681

BlueBox & Unity3D iphone API

Hi there,

I was wondering if the recent Unity3D API with support for Unity iPhone has the BlueBox service enabled??

kind regards,

Craig
by CraigS83
11 May 2009, 09:25
Forum: BlueBox
Topic: Configuration of SFS that runs BattleFarm
Replies: 5
Views: 10491

Hi there,

I went to find out the version of the API that I was using and noticed...

"The API provide full support to the SmartFoxServer features with the exclusion of the HTTP tunnelling capabilities."

Will there be a version of the .net Unity API for SFS that includes the HTTP tunneling ...
by CraigS83
08 May 2009, 13:07
Forum: BlueBox
Topic: Configuration of SFS that runs BattleFarm
Replies: 5
Views: 10491

Hey there lapo,

Many thanks for your reply, and apologies for my late response!

I have managed to connect to the bluebox page using -

http://HOSTIPADDRESS:80/BlueBox/HttpBox.do

This displays -

BlueBox
1.0.5
(c) 2007-2008 gotoAndPlay()

Then once i try to connect to the server using my game ...
by CraigS83
29 Apr 2009, 16:04
Forum: BlueBox
Topic: Configuration of SFS that runs BattleFarm
Replies: 5
Views: 10491

Configuration of SFS that runs BattleFarm

Hi there,

I am currently trying to get my SFS up and running and I
have been coming up against some difficulties!

When I try the Battle Farm example i am able to connect to the
game via the Force BlueBox option. I am currently connecting from
a university network, which at first i believed was ...