Also,
Any news about the previous issue?
Ivan
Search found 21 matches
- 19 Sep 2011, 16:01
- Forum: SFS2X Java / Android API
- Topic: Possible Memory Leak?
- Replies: 8
- Views: 16138
- 19 Sep 2011, 15:52
- Forum: SFS2X Java / Android API
- Topic: Possible Memory Leak?
- Replies: 8
- Views: 16138
Follow Up
As a follow up in my previous question, I'm doing some testing, and i have strange behavior.
I developed my program using Eclipse in Windows, and so far it works just fine (if the possible leak is ignored)
But the deployment server runs linux.
Both are x86_64 platforms.
When i run the client in ...
I developed my program using Eclipse in Windows, and so far it works just fine (if the possible leak is ignored)
But the deployment server runs linux.
Both are x86_64 platforms.
When i run the client in ...
- 07 Sep 2011, 14:32
- Forum: SFS2X Java / Android API
- Topic: Possible Memory Leak?
- Replies: 8
- Views: 16138
I reuse the same object always, i don't create new instances of SFS each time i need a connection.
I have a "flag" that checks the state of SFS when a connection is needed, if the server is already connected, i use it right away, if the server is not connected i create a instance if its the first ...
I have a "flag" that checks the state of SFS when a connection is needed, if the server is already connected, i use it right away, if the server is not connected i create a instance if its the first ...
- 06 Sep 2011, 14:23
- Forum: SFS2X Java / Android API
- Topic: Possible Memory Leak?
- Replies: 8
- Views: 16138
Possible Memory Leak?
Hello,
I'm using the JAVA b3 client, and i'm having issues with the clean up of the app.
I'm creating a standalone, sfs client that will run as a system daemon, this process needs to be alive for a long time, not only while is connected to the server.
My implementation handles some sort of "on ...
I'm using the JAVA b3 client, and i'm having issues with the clean up of the app.
I'm creating a standalone, sfs client that will run as a system daemon, this process needs to be alive for a long time, not only while is connected to the server.
My implementation handles some sort of "on ...
- 18 Aug 2011, 19:03
- Forum: SFS2X C# API
- Topic: Server Reconnection Issues
- Replies: 2
- Views: 7275
I'm trying to find more information about this issue, but right now i don't have any solution to this.
I'm not using the reconnection mechanism in the server, the way connections work for me is kind of different, and i will need to set up a connection on demand, a persistent connection won't work ...
I'm not using the reconnection mechanism in the server, the way connections work for me is kind of different, and i will need to set up a connection on demand, a persistent connection won't work ...
- 18 Aug 2011, 14:52
- Forum: SFS2X C# API
- Topic: Server Reconnection Issues
- Replies: 2
- Views: 7275
Server Reconnection Issues
Hello,
I've searched through the forum and found some posts about the same issue, but not quite the same scenario.
I'm working with a long running process with the server using the Unity API, from a C# App, im not inside Unity but in a custom Environment.
The issue is that, i can successfully ...
I've searched through the forum and found some posts about the same issue, but not quite the same scenario.
I'm working with a long running process with the server using the Unity API, from a C# App, im not inside Unity but in a custom Environment.
The issue is that, i can successfully ...
- 27 Jul 2011, 16:44
- Forum: OpenSpace v2 discussions and help
- Topic: Persistent Custom Tile Properties
- Replies: 1
- Views: 5443
Persistent Custom Tile Properties
Hello,
I'm looking through the documentation and also the forums but i can't find anything related.
I was wondering if there is any way to set "custom properties" to the tiles in a map, and made them persistent between loads, it is very important to have this from code and not from the Open Space ...
I'm looking through the documentation and also the forums but i can't find anything related.
I was wondering if there is any way to set "custom properties" to the tiles in a map, and made them persistent between loads, it is very important to have this from code and not from the Open Space ...
- 06 Jul 2011, 15:18
- Forum: SFS2X Questions
- Topic: Linux RHEL5 Installation Issues
- Replies: 5
- Views: 11227
Linux RHEL5 Installation Issues
Hello,
I'm trying to install SFS2x on a Red Hat Enterprise Linux 5 Box, but no luck so far.
After going through the installation guide in:
http://docs2x.smartfoxserver.com/GettingStarted/install-linux
I decompressed the tar file in the box, but when trying to launch the server using
./sfs2x ...
I'm trying to install SFS2x on a Red Hat Enterprise Linux 5 Box, but no luck so far.
After going through the installation guide in:
http://docs2x.smartfoxserver.com/GettingStarted/install-linux
I decompressed the tar file in the box, but when trying to launch the server using
./sfs2x ...
- 28 Jun 2011, 16:18
- Forum: OpenSpace v2 discussions and help
- Topic: Problems using SFS 2x RC3
- Replies: 8
- Views: 16383
- 27 Jun 2011, 21:25
- Forum: SFS2X Questions
- Topic: SmartFoxServer 2X Release Candidate 3
- Replies: 79
- Views: 145013
- 21 Jun 2011, 20:20
- Forum: SFS2X Questions
- Topic: Licensing Question
- Replies: 1
- Views: 4412
Licensing Question
Hello,
We purchased a license for SFS2X and we received our license file.
In the notes next to the license file it states that the file has an expiration date set to 1 july 2011, since the licensing server will be available by that time.
From my understanding the current license file is tied to ...
We purchased a license for SFS2X and we received our license file.
In the notes next to the license file it states that the file has an expiration date set to 1 july 2011, since the licensing server will be available by that time.
From my understanding the current license file is tied to ...
- 01 Jun 2011, 13:12
- Forum: OpenSpace v2 discussions and help
- Topic: Avatar Jumping
- Replies: 5
- Views: 10467
- 31 May 2011, 15:50
- Forum: OpenSpace v2 discussions and help
- Topic: Avatar Jumping
- Replies: 5
- Views: 10467
- 25 May 2011, 20:50
- Forum: OpenSpace v2 discussions and help
- Topic: Avatar Jumping
- Replies: 5
- Views: 10467
Avatar Jumping
Hello,
I'm using SFS2x and OpenSpace in my project, recently i have found an issue with what i think is network latency, but i'm not completely sure about it.
Sometimes when we are playing our game, and we click fast in different tile the avatar starts moving, and after that its like the position ...
I'm using SFS2x and OpenSpace in my project, recently i have found an issue with what i think is network latency, but i'm not completely sure about it.
Sometimes when we are playing our game, and we click fast in different tile the avatar starts moving, and after that its like the position ...
- 30 Mar 2011, 15:18
- Forum: SFS2X Questions
- Topic: Custom Extension+Filter
- Replies: 7
- Views: 12179