Search found 13 matches
- 24 Feb 2011, 17:38
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Mini games integration
- Replies: 4
- Views: 7079
- 09 Feb 2011, 11:31
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Mini games integration
- Replies: 4
- Views: 7079
Mini games integration
We've built a 2-player mini-game which involves bouncing a ball. The game works fine when it is hosted by itself. However, if we try to call the game from another game (like a MMP game like YoVille) - the other game also built on Smartfox - the rendering of the bouncing ball is very slow. Its as if ...
- 12 Nov 2010, 19:49
- Forum: OpenSpace v2 discussions and help
- Topic: Set configpath for Openspace_client.xml
- Replies: 1
- Views: 4737
Set configpath for Openspace_client.xml
How do I setup the openspace_client.xml config path in CS4? This is for Openspace 2.0
Thanks
Thanks
- 31 Oct 2010, 14:51
- Forum: Job offers and requests
- Topic: Smartfox/Openspace expertise needed
- Replies: 0
- Views: 4448
Smartfox/Openspace expertise needed
Hello!
We are in the process of launching our casual game and we need an expert to help us solve our stability and performance issues.
We need an expert open space/smart fox engineer to immediately:
• Solve performance and stability issues
• Optimize and debug code
We are based in Austin ...
We are in the process of launching our casual game and we need an expert to help us solve our stability and performance issues.
We need an expert open space/smart fox engineer to immediately:
• Solve performance and stability issues
• Optimize and debug code
We are based in Austin ...
- 27 Oct 2010, 00:38
- Forum: OpenSpace v2 discussions and help
- Topic: Avatars running into walls and not stopping
- Replies: 6
- Views: 10443
- 26 Oct 2010, 19:01
- Forum: OpenSpace v2 discussions and help
- Topic: Avatars running into walls and not stopping
- Replies: 6
- Views: 10443
- 26 Oct 2010, 15:30
- Forum: OpenSpace v2 discussions and help
- Topic: Avatars running into walls and not stopping
- Replies: 6
- Views: 10443
Avatars running into walls and not stopping
We have a situation that every so often avatars run into walls or doors in an environment and keeps walking in the same place. It does not stop unless we refresh the game (i.e. close browser and re-login.)
Has anybody come across this situation?
Thanks
Has anybody come across this situation?
Thanks
- 11 Oct 2010, 14:10
- Forum: OpenSpace v2 discussions and help
- Topic: Path Calculation
- Replies: 4
- Views: 9247
- 09 Oct 2010, 22:38
- Forum: OpenSpace v2 discussions and help
- Topic: Path Calculation
- Replies: 4
- Views: 9247
Path Calculation
Since moving to Openspace v2, we noticed a significant slowdown in an avatar responding to a click. Looks like the path calculation is pretty slow. We have seen a huge number of our test users telling us that avatars take 2 to 3 seconds to respond to a user click. Is there anyway we can speed up the ...
- 03 Oct 2010, 11:41
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Profanity Filter
- Replies: 1
- Views: 4252
Profanity Filter
Is there a profanity filter in Smartfox that can be used with the chat functionality? I need to use the filter for English and Chinese words/phrases.
Thanks
Charan
Thanks
Charan
- 08 Sep 2010, 14:07
- Forum: OpenSpace v2 discussions and help
- Topic: Problems with CPU consumption
- Replies: 4
- Views: 7886
- 08 Sep 2010, 03:27
- Forum: OpenSpace v2 discussions and help
- Topic: Problems with CPU consumption
- Replies: 4
- Views: 7886
- 07 Sep 2010, 18:23
- Forum: OpenSpace v2 discussions and help
- Topic: Problems with CPU consumption
- Replies: 4
- Views: 7886
Problems with CPU consumption
I have noticed that since migrating to v2.0 from v1.0, the CPU consumption on any client machine (moslty XP and Vista-based machines) are significantly higher than before. On most single CPU machines, the CPU consumption by the browser on which the game is being played, shows a 75% CPU load with ...