That would be such a better way of doing this imho... hacking around in jetty and extensions is really ugly for this particular requirement
Search found 91 matches
- 19 Aug 2011, 05:59
- Forum: SFS2X ActionScript 3 API
- Topic: Re-initializing / Updating BuddyList - Fail!
- Replies: 15
- Views: 27184
- 19 Aug 2011, 05:09
- Forum: SFS2X ActionScript 3 API
- Topic: Re-initializing / Updating BuddyList - Fail!
- Replies: 15
- Views: 27184
- 18 Aug 2011, 18:08
- Forum: SFS2X ActionScript 3 API
- Topic: Re-initializing / Updating BuddyList - Fail!
- Replies: 15
- Views: 27184
- 18 Aug 2011, 17:30
- Forum: SFS2X ActionScript 3 API
- Topic: Re-initializing / Updating BuddyList - Fail!
- Replies: 15
- Views: 27184
- 18 Aug 2011, 16:55
- Forum: SFS2X ActionScript 3 API
- Topic: Re-initializing / Updating BuddyList - Fail!
- Replies: 15
- Views: 27184
- 18 Aug 2011, 16:45
- Forum: SFS2X ActionScript 3 API
- Topic: Re-initializing / Updating BuddyList - Fail!
- Replies: 15
- Views: 27184
- 18 Aug 2011, 16:30
- Forum: SFS2X ActionScript 3 API
- Topic: Re-initializing / Updating BuddyList - Fail!
- Replies: 15
- Views: 27184
- 18 Aug 2011, 16:18
- Forum: SFS2X ActionScript 3 API
- Topic: Re-initializing / Updating BuddyList - Fail!
- Replies: 15
- Views: 27184
- 18 Aug 2011, 13:57
- Forum: SFS2X ActionScript 3 API
- Topic: Re-initializing / Updating BuddyList - Fail!
- Replies: 15
- Views: 27184
Re-initializing / Updating BuddyList - Fail!
When I start the application, I'm able to initialize the buddylist, play with it perfectly... everything is fine.
The problem is that I need to refresh the properties of sfs.buddyManager.buddyList live during runtime- since buddies will be added to/removed from the database storage at runtime ...
The problem is that I need to refresh the properties of sfs.buddyManager.buddyList live during runtime- since buddies will be added to/removed from the database storage at runtime ...
- 11 Aug 2011, 12:50
- Forum: RedBox 2X
- Topic: 4-way protected video chat
- Replies: 7
- Views: 33206
- 03 Aug 2011, 12:37
- Forum: RedBox 2X
- Topic: Two rooms - one for A/V
- Replies: 3
- Views: 27745
- 03 Aug 2011, 12:21
- Forum: RedBox 2X
- Topic: Two rooms - one for A/V
- Replies: 3
- Views: 27745
- 03 Aug 2011, 12:09
- Forum: RedBox 2X
- Topic: Two rooms - one for A/V
- Replies: 3
- Views: 27745
Two rooms - one for A/V
I have a setup where there are two simultaneous rooms where 4 people can be at a time...
1 - Lobby, for generic communication and message commands (such as which game to switch to, perhaps text, etc.)
2 - Individual rooms which can load custom extensions for games
Ideally- the RedBox extension ...
1 - Lobby, for generic communication and message commands (such as which game to switch to, perhaps text, etc.)
2 - Individual rooms which can load custom extensions for games
Ideally- the RedBox extension ...
- 03 Aug 2011, 08:52
- Forum: RedBox 2X
- Topic: Installing as service...
- Replies: 1
- Views: 23008
Installing as service...
I'm able to launch Red5 via the .bat file, any idea how to install it as a service?
- 01 Aug 2011, 07:16
- Forum: RedBox 2X
- Topic: 4-way protected video chat
- Replies: 7
- Views: 33206