So I tested the bad words filter-- Dark (to the left) means on, and Green (to the right) means off (seems awfully backwards to me).
At any rate, I put the flooding filter to Dark (to the left), and it still isn't working-- but banned words is.
Search found 33 matches
- 22 Apr 2011, 19:13
- Forum: SFS2X Questions
- Topic: Can't get myself banned for flooding
- Replies: 2
- Views: 5487
- 22 Apr 2011, 18:37
- Forum: SFS2X Questions
- Topic: Can't get myself banned for flooding
- Replies: 2
- Views: 5487
Can't get myself banned for flooding
Maybe I missed something in the docs (I double checked), but I can't seem to get the flood filter to ban my.
Activate is green and to the right (I assume this means 'ON')
Duration: 1440
Max flood attempts: 1
Time Before Banning: 1
Ban Message: Too much flooding
Ban Mode:Name
Log flooding: Green (to ...
Activate is green and to the right (I assume this means 'ON')
Duration: 1440
Max flood attempts: 1
Time Before Banning: 1
Ban Message: Too much flooding
Ban Mode:Name
Log flooding: Green (to ...
- 20 Apr 2011, 20:23
- Forum: SFS2X C# API
- Topic: user count change
- Replies: 1
- Views: 5555
- 20 Apr 2011, 20:15
- Forum: SFS2X C# API
- Topic: user count change
- Replies: 1
- Views: 5555
user count change
Hey all--
I am trying to get server negotiations set up after a user joins a room.
The negotiation is really simple, and I have it working for 3 other protocols (I run the same set of calls for Bluetooth, Unity Networking, and Smart Fox)-- that section of the code works just fine.
However, I am ...
I am trying to get server negotiations set up after a user joins a room.
The negotiation is really simple, and I have it working for 3 other protocols (I run the same set of calls for Bluetooth, Unity Networking, and Smart Fox)-- that section of the code works just fine.
However, I am ...
- 23 Feb 2011, 14:42
- Forum: SFS2X Questions
- Topic: UDP vs TCP
- Replies: 9
- Views: 15624
UDP vs TCP
Hello;
With Unity, UDP can be initialized. I was wondering if there is a way to send some extension calls via TCP and some via UDP--
So, I would update positions via UDP, but send player kills via TCP. Is there any way to do this?
With Unity, UDP can be initialized. I was wondering if there is a way to send some extension calls via TCP and some via UDP--
So, I would update positions via UDP, but send player kills via TCP. Is there any way to do this?
- 23 Feb 2011, 14:37
- Forum: SFS2X Questions
- Topic: NAT & Port Forwarding
- Replies: 1
- Views: 4274
NAT & Port Forwarding
Hi.
Using Unity Networking, we had to deal with issues (and write a lot of code) to fix NAT and Port Forwarding issues.
I briefly read about things regarding NAT and Port Forwarding issues, and that they needed to be solved using the BlueBox.
Is there any more information on this right now? What ...
Using Unity Networking, we had to deal with issues (and write a lot of code) to fix NAT and Port Forwarding issues.
I briefly read about things regarding NAT and Port Forwarding issues, and that they needed to be solved using the BlueBox.
Is there any more information on this right now? What ...
- 22 Feb 2011, 13:50
- Forum: SFS2X Questions
- Topic: Username Duplicate Log In
- Replies: 1
- Views: 4628
Username Duplicate Log In
Hey everyone-- really quick question.
I thought in reading the documents there was some way of turning on/off a feature that allowed two users with the same name to log in-- that is, if two users logged in with the name "test" one would be named "test" and the other would be named "test (2)".
I ...
I thought in reading the documents there was some way of turning on/off a feature that allowed two users with the same name to log in-- that is, if two users logged in with the name "test" one would be named "test" and the other would be named "test (2)".
I ...
- 15 Feb 2011, 19:17
- Forum: SFS2X Questions
- Topic: Debugging My Extension
- Replies: 4
- Views: 10051
- 15 Feb 2011, 19:05
- Forum: SFS2X Questions
- Topic: Debugging My Extension
- Replies: 4
- Views: 10051
- 15 Feb 2011, 18:00
- Forum: SFS2X Questions
- Topic: Debugging My Extension
- Replies: 4
- Views: 10051
- 15 Feb 2011, 16:53
- Forum: SFS2X Questions
- Topic: Extension debugging error
- Replies: 10
- Views: 14356
- 14 Feb 2011, 18:10
- Forum: SFS2X Questions
- Topic: Created New Extension
- Replies: 4
- Views: 8003
- 14 Feb 2011, 17:38
- Forum: SFS2X Questions
- Topic: Debugging My Extension
- Replies: 4
- Views: 10051
Debugging My Extension
I have no idea what I am doing wrong here.
I attempted to debug my extension using the Eclipse Remote Debugger Tool, but I am getting this strange error:
BeerPongExtension [Remote Java Application]
Java HotSpot(TM) Client VM[169.254.169.154:8787]
Thread [main] (Suspended (exception ...
I attempted to debug my extension using the Eclipse Remote Debugger Tool, but I am getting this strange error:
BeerPongExtension [Remote Java Application]
Java HotSpot(TM) Client VM[169.254.169.154:8787]
Thread [main] (Suspended (exception ...
- 11 Feb 2011, 15:11
- Forum: SFS2X Questions
- Topic: Created New Extension
- Replies: 4
- Views: 8003
I thought that is what was happening, but I still don't understand exactly how it is working.
Is there a way of telling a zone what extensions it has access to? I did not see something like that in admin tool.
I am guessing that every zone has access to every zone, and I have no idea what the 'set ...
Is there a way of telling a zone what extensions it has access to? I did not see something like that in admin tool.
I am guessing that every zone has access to every zone, and I have no idea what the 'set ...
- 10 Feb 2011, 20:38
- Forum: SFS2X Questions
- Topic: Created New Extension
- Replies: 4
- Views: 8003
Created New Extension
I'm learning how these extensions worked. I've read all the docs and I have things working but I'm a little bit confused.
I have two zones set up on my server, and what I think is two extensions.
My two zones are GameLobby, and SimpleChat.
My two extensions are sfsFps and sfsTris.
My ...
I have two zones set up on my server, and what I think is two extensions.
My two zones are GameLobby, and SimpleChat.
My two extensions are sfsFps and sfsTris.
My ...