Search found 34 matches
- 02 Nov 2011, 02:58
- Forum: SFS2X Questions
- Topic: SFS methods implicitly invoked?
- Replies: 2
- Views: 5610
- 28 Oct 2011, 07:15
- Forum: SFS2X Questions
- Topic: SFS methods implicitly invoked?
- Replies: 2
- Views: 5610
SFS methods implicitly invoked?
Hi Everyone,
Are the following SFS2x methods implicitly invoked?
changeRoomPassword
changeRoomCapacity
changeRoomName
Our logs show warnings/errors pointing to these methods but we've checked our project files and we can see that these were not called.
Were these triggered by some other ...
Are the following SFS2x methods implicitly invoked?
changeRoomPassword
changeRoomCapacity
changeRoomName
Our logs show warnings/errors pointing to these methods but we've checked our project files and we can see that these were not called.
Were these triggered by some other ...
- 21 Sep 2011, 08:26
- Forum: SFS2X Questions
- Topic: SmartFoxServer 2X Release Candidate 3
- Replies: 79
- Views: 144994
- 21 Sep 2011, 06:20
- Forum: SFS2X Questions
- Topic: SmartFoxServer 2X Release Candidate 3
- Replies: 79
- Views: 144994
- 06 Aug 2011, 12:33
- Forum: OpenSpace v2 discussions and help
- Topic: mapInteractionEvent SKIN_CLICK help
- Replies: 8
- Views: 15088
- 26 Jul 2011, 13:06
- Forum: SFS2X Questions
- Topic: v2.db.SFSDBManager and MySQL
- Replies: 2
- Views: 5848
- 25 Jul 2011, 13:59
- Forum: SFS2X Questions
- Topic: v2.db.SFSDBManager and MySQL
- Replies: 2
- Views: 5848
v2.db.SFSDBManager and MySQL
Hi All,
We had just setup our MySQL db & sfs2x server and encountered the following error. Anyone knows what causes this? Do we need to configure anything?
26 Jul 2011 02:02:39,435 ERROR [main] v2.db.SFSDBManager -
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Exception ...
We had just setup our MySQL db & sfs2x server and encountered the following error. Anyone knows what causes this? Do we need to configure anything?
26 Jul 2011 02:02:39,435 ERROR [main] v2.db.SFSDBManager -
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
Exception ...
- 17 Jun 2011, 02:22
- Forum: OpenSpace v2 discussions and help
- Topic: tile elevation and z-coordinate::sorting algo in OS
- Replies: 1
- Views: 5587
tile elevation and z-coordinate::sorting algo in OS
Hi everyone,
Question regarding tile elevations/z-sort:
Let's say i have 2 tiles:
tile A: x:15, y:37, z:1 [topElev: 90, bottomElev: 70]
tile B: x:13, y:35, z:2 [topElev:350, bottomElev: 335]
The height of tile A's skin makes it appear to overlap with Tile B. Problem is, tile A appears "in front ...
Question regarding tile elevations/z-sort:
Let's say i have 2 tiles:
tile A: x:15, y:37, z:1 [topElev: 90, bottomElev: 70]
tile B: x:13, y:35, z:2 [topElev:350, bottomElev: 335]
The height of tile A's skin makes it appear to overlap with Tile B. Problem is, tile A appears "in front ...
- 14 Jun 2011, 08:11
- Forum: OpenSpace v2 discussions and help
- Topic: creating large map objects
- Replies: 5
- Views: 10311
Okay. One more thing, is it necessary to create this building as a supertile? There are at least 2 other objects within this building that should be supertiles as well. But is it possible to add supertiles within a supertile? I've attempted to do this but i can only add tiles in the supertile editor ...
- 14 Jun 2011, 07:55
- Forum: OpenSpace v2 discussions and help
- Topic: creating large map objects
- Replies: 5
- Views: 10311
- 14 Jun 2011, 07:07
- Forum: OpenSpace v2 discussions and help
- Topic: creating large map objects
- Replies: 5
- Views: 10311
creating large map objects
Hi,
Has anyone found tutorials/docs/tips about creating large and complex OS map objects? We are planning to create a building with a second and third floor which would be accessible[walkable] to avatars via stairs[or anything like that]. I've seen a map using tile elevation but it was just simple ...
Has anyone found tutorials/docs/tips about creating large and complex OS map objects? We are planning to create a building with a second and third floor which would be accessible[walkable] to avatars via stairs[or anything like that]. I've seen a map using tile elevation but it was just simple ...
- 01 Jun 2011, 06:25
- Forum: OpenSpace v2 discussions and help
- Topic: zoom avatar when avatar reaches certain areas in map
- Replies: 1
- Views: 6027
zoom avatar when avatar reaches certain areas in map
Hi everyone,
Is it possible in OS2 to zoom the avatar when it reaches certain areas in the map, and then zoom it out when it goes far away from those areas? Is this doable in OS?
I came across the zoomOnMyAvatar method but it zooms the whole map. I need to zoom in on the avatar only, while the ...
Is it possible in OS2 to zoom the avatar when it reaches certain areas in the map, and then zoom it out when it goes far away from those areas? Is this doable in OS?
I came across the zoomOnMyAvatar method but it zooms the whole map. I need to zoom in on the avatar only, while the ...
- 08 Apr 2011, 02:56
- Forum: OpenSpace v2 discussions and help
- Topic: Map isn't shown
- Replies: 17
- Views: 32774
- 08 Apr 2011, 02:40
- Forum: OpenSpace v2 discussions and help
- Topic: old skins displaying in maps
- Replies: 3
- Views: 7963
Yes, I see the right skins on the editor.
It seems to be fixed now after i completely removed the "old" assets from the flash file [there was a duplicate of the "old" skin, but with a different export name]. Should this really be the case?.. I mean, it has a different export class already and wasn ...
It seems to be fixed now after i completely removed the "old" assets from the flash file [there was a duplicate of the "old" skin, but with a different export name]. Should this really be the case?.. I mean, it has a different export class already and wasn ...
- 07 Apr 2011, 08:33
- Forum: OpenSpace v2 discussions and help
- Topic: minimum SFS version required
- Replies: 2
- Views: 6806