can i please get an answer on this topic from one of the admins.
thank you.
Search found 6 matches
- 19 Feb 2013, 20:55
- Forum: SFS2X Questions
- Topic: SFS2X Room Architecture
- Replies: 3
- Views: 5280
- 14 Feb 2013, 21:50
- Forum: SFS2X Questions
- Topic: SFS2X Room Architecture
- Replies: 3
- Views: 5280
SFS2X Room Architecture
I am coming from using electroserver background.
How I would set that up is to extend a class to do a custom room then place the java file in the extension.xml
I am just starting to work with rooms in smartfox2x and its different.
There is a zone plugin, and you can also have room plugins?
What ...
How I would set that up is to extend a class to do a custom room then place the java file in the extension.xml
I am just starting to work with rooms in smartfox2x and its different.
There is a zone plugin, and you can also have room plugins?
What ...
- 01 Mar 2011, 13:17
- Forum: SFS2X Questions
- Topic: UDP vs TCP
- Replies: 9
- Views: 15629
UDP
For a good example of how some tcp high level features are used on top of UDP check out ENET,
its in c++ but you can download the code and look through it if your really interested. More low level than smartfoxserver though.
its in c++ but you can download the code and look through it if your really interested. More low level than smartfoxserver though.
- 01 Mar 2011, 13:15
- Forum: SFS2X Questions
- Topic: How do I provide Real-Time Player Updates efficiently?
- Replies: 6
- Views: 10763
thanks
thanks, will try that out and see what i can come up with....
- 25 Feb 2011, 14:31
- Forum: SFS2X Questions
- Topic: Login Error - User is already available in zone
- Replies: 1
- Views: 4418
- 25 Feb 2011, 14:00
- Forum: SFS2X Questions
- Topic: How do I provide Real-Time Player Updates efficiently?
- Replies: 6
- Views: 10763
How do I provide Real-Time Player Updates efficiently?
I am trying to make a game where a few players fight against each other in real time.
I have done some single player flash games before and this is my first multiplayer attempt.
Right now this is how the request structure is set up.
1.)User Enters Game Room, sends position updates to the server ...
I have done some single player flash games before and this is my first multiplayer attempt.
Right now this is how the request structure is set up.
1.)User Enters Game Room, sends position updates to the server ...