Search found 6 matches

by Exception0x0e
02 Mar 2012, 23:58
Forum: SFS2X Java / Android API
Topic: NullPointerException
Replies: 2
Views: 7285

Re: NullPointerException

Solved it.Pfff. feel like a total newby (which I am b.t.w.).

Should have used this in the extension to add the user to the quickmatch room that was found:

Code: Select all

this.getApi().joinRoom(user, joinablerooms.get(0));
by Exception0x0e
02 Mar 2012, 23:32
Forum: SFS2X Java / Android API
Topic: NullPointerException
Replies: 2
Views: 7285

Re: NullPointerException

I found out that only the client that created the room is able to send Objectmessages. When I try to send an ObjectMessage from a client that joined later, the Android version crashes and the iPhone version generates an server side error:

java.lang.IllegalArgumentException: Room with Id: 0, is ...
by Exception0x0e
02 Mar 2012, 20:05
Forum: SFS2X Java / Android API
Topic: NullPointerException
Replies: 2
Views: 7285

NullPointerException

Hi,

I'm running into a problem and I'm stuck. What I'm doing is the following:
- A user logs on to the server but does not join a room
- The user requests a "quickmatch" thru a serverside extension. If there is a room with user waiting then the user is transfed to that room, otherwise a new room is ...
by Exception0x0e
02 Mar 2012, 10:55
Forum: SFS2X iPhone / iPad / OSX API
Topic: iOS/OSX API v1.0.1 update
Replies: 3
Views: 7445

Re: iOS/OSX API v1.0.1 update

The current Cocoa framework does not appear to be suitable for OSX. I get the following error:

Ignoring file /Users/xxxxx/Desktop/SFS2X_API_iOS_v1.0.2/SFS2XAPI.framework/SFS2XAPI, missing required architecture x86_64 in file
by Exception0x0e
16 Jan 2012, 15:01
Forum: SFS2X Questions
Topic: Simple multiplayer solution
Replies: 2
Views: 4618

My experience with multiplayer game programming is limited to Apple's Game Center usage (so, practically no experience at all).

Thank you for these useful pointers. Next time I'll do a better job reading the documentation before asking stupid questions. :oops:
by Exception0x0e
16 Jan 2012, 11:01
Forum: SFS2X Questions
Topic: Simple multiplayer solution
Replies: 2
Views: 4618

Simple multiplayer solution

Hi I've read through a lot of the documentation but I'm still puzzled about the possibilities. I've got a very simple card game that can be played by four persons in two teams and I want the port the current iPhone version (that is connected to Game Center) to Android. My needs would be:

(1) Users ...