Is Openspace viable for a tile based turn based game?

Post here your questions about the OpenSpace 2.x or notify bugs and suggestions.

Moderators: Lapo, Bax

Post Reply
deevo2004
Posts: 1
Joined: 13 Jan 2012, 08:18
Location: United States

Is Openspace viable for a tile based turn based game?

Post by deevo2004 »

Hi all,

We are looking to create something like Heroes of Might and Magic combat in our game, and we are wondering if Openspace client supports this kind of tile-based turn-based combat at all?
Or would some other libraries and engines be better suited for this?
We are thinking of using smartfox 2 as our backend.

Thanks
User avatar
Bax
Site Admin
Posts: 4626
Joined: 29 Mar 2005, 09:50
Location: Italy
Contact:

Post by Bax »

Can you describe in more depth how the combat should work?
Paolo Bax
The SmartFoxServer Team
Post Reply