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UserVariable problem

Posted: 04 Mar 2011, 17:28
by tpenn
I am having an issue with UserVariables. I initially thought it was similar to the one posted here, but having looked at it a little more, I'm not sure.

Here's what happens:
1. User1 and User2 are together in a chat lobby.
2. User1 joins a game room. Upon doing so, a UserVariable is added to him by the server extension.
3. User2 joins the game room. He sees User1's variable fine.
4. User2 returns to the lobby.
5. User1 changes his variable.
6. User2 rejoins the game room. He still sees the old value for User1's variable.

A couple notes:
-Any changes made to the variable while both users are in the room are accurately received.
-The variable being created when joining the room appears to be important somehow; I have not observed the same issue with a variable the user already had before entering the room.

Given that last point, working around this has been easy enough. I'm not personally being greatly inhibited by this issue at present. Nonetheless, thanks in advance for checking it out.

Posted: 09 Mar 2011, 12:06
by ThomasLund
Should be fixed in the dll that is being released within the next days!

/T