Bug joining room when logged - onRoomJoined not fired
Posted: 14 May 2011, 22:02
Here is the scenario:
1 - at a certain time, a tournament room is created.
2 - users subscribed to tournament are prompted to go
3 - if they click yes they go to the tournament lobby
simple flow...
Now, if I log in after the tournament already exists, I am prompted and I successfully join the tournament room.
If this happens when I am already logged in, I click yes on the prompt, and I am inserted into the tournament lobby, BUT on the client the onRoomJoined is NOT FIRED! I have set a delay after room creation, anything, but still if I was already logged, I do log into the room, but the client doesn't receive the update!
Is this something common?
any help?
thanks
Filippo
1 - at a certain time, a tournament room is created.
2 - users subscribed to tournament are prompted to go
3 - if they click yes they go to the tournament lobby
simple flow...
Now, if I log in after the tournament already exists, I am prompted and I successfully join the tournament room.
If this happens when I am already logged in, I click yes on the prompt, and I am inserted into the tournament lobby, BUT on the client the onRoomJoined is NOT FIRED! I have set a delay after room creation, anything, but still if I was already logged, I do log into the room, but the client doesn't receive the update!
Is this something common?
any help?
thanks
Filippo