I want to create global chat while a user join in a room
but, i don't want send unused variable to global chat(like my avatar's position). can i send a SetUserVariablesRequest() to only one of my multi joined room?
i'm using as3.0 and sfs2x
thx
How to build global chat?
look like i found the answer: PublicMessageRequest
http://docs2x.smartfoxserver.com/api-do ... lesSummary
http://docs2x.smartfoxserver.com/api-do ... lesSummary
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imakeinternet
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This would suit your purpose most certainly. Send the event from the server to the client, attach a listener in your client for this event, and have it update your global message component.zain wrote:look like i found the answer: PublicMessageRequest
http://docs2x.smartfoxserver.com/api-do ... lesSummary