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C++ API beta version published
Posted: 13 Mar 2013, 16:55
by Bax
We just published the first beta version of the C++ API!
You can download the API package here:
http://www.smartfoxserver.com/download/sfs2x#p=updates
We also published a couple of example applications, available here:
http://www.smartfoxserver.com/download/sfs2x#p=examples
The API are provided as source code files. The compilation instructions can be found here:
http://docs2x.smartfoxserver.com/Gettin ... pi-setup-2
The current version of the API still misses some features that will be added later:
- UDP support
- BlueBox support
- API documentation (temporarily refer to C# API documentation)
Please report any bug you may find.
Re: C++ API beta version published
Posted: 13 Mar 2013, 19:10
by Zanpher
That .. is awesome! Thank you, I need to take a gander, compile it, and interface it with another language
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Re: C++ API beta version published
Posted: 14 Mar 2013, 05:09
by sinnaste
thank you for your effort of development api.
Can i also use cocos2d-x?
Re: C++ API beta version published
Posted: 14 Mar 2013, 07:02
by anniyan137
WOW!! Does this mean cocos2d-x is now an option for Smartfox?

Re: C++ API beta version published
Posted: 14 Mar 2013, 07:51
by Bax
anniyan137 wrote:WOW!! Does this mean cocos2d-x is now an option for Smartfox?

We still haven't tested the API with cocos2d directly, but the C++ API have been developed mainly for that purpose.
We would appreciate to receive a feedback on this subject. Thank you.
Re: C++ API beta version published
Posted: 21 Mar 2013, 10:39
by Bax
We just published an updated API package, available on this page:
http://www.smartfoxserver.com/download/sfs2x#p=updates
Now the API can be compiled under Linux/Unix systems too.
Detailed compilation instructions are available here:
http://docs2x.smartfoxserver.com/Gettin ... pi-setup-3
Re: C++ API beta version published
Posted: 05 Apr 2013, 07:01
by tichfuie
I wonder if this could be used with Torque3d open source client?
if so has any one tested it yet?
or is it for any specific C++ 3d client game engine like the c# unity version one?
Re: C++ API beta version published
Posted: 05 Apr 2013, 07:21
by Bax
The great thing about the C++ API is that it's portable to almost any platform, Torque3D included I suppose (even if I don't have direct experience with it).
Given the innumerable amount of IDEs and platform combinations that are possible with C++, we won't be able to cover them all with examples or specific compilation instructions. You will have to know the basics of your favorite platform and how to import the compiled libraries.
Please keep us updated on your progresses in case you give it a try. Thank you.
Re: C++ API beta version published
Posted: 05 Apr 2013, 15:48
by Bax