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CrossingWoods (social game with openspace2)

Posted: 01 Apr 2013, 16:26
by radiateur
Hi,

The game is released, in debug state, but fully playable and finalized here : https://www.crossingwoods.com

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In French and [bad] english too, i keep adding content before starting ad campaign.

It's an adventure game and a very simplified life simulation, with many multiplayer features, minigames, clothes, player's house... Fully inspired from animal crossing.
some pictures : http://www.facebook.com/media/set/?set= ... 260&type=1

these are characters and maps, ingame maps really look like this.
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So i must take time to thank a lot the smartfox team wick make possible for a single person like me to release such a big and ambitious games, thanks especially to bax who answered a lot of my basic questions this last year (and who will certainly have new questions to answer).

Re: [WIP] Crossing Woods (social game with openspace2)

Posted: 01 Apr 2013, 16:53
by andresenra
Congratulations for this amazing work. Try to translate it to English, wont take you that long... If you get it into two languages together with FB integration, you will easily achieve a good number of players.

Keep up the good work.

Re: [WIP] Crossing Woods (social game with openspace2)

Posted: 01 Apr 2013, 22:32
by radiateur
Thank you,

English translation should be the first thing to do, but it's a huge translation work (the game need a lot of dialogues for quests), a real headache problem for a good english moderation/community team, and it would also ask a better work around server stuff i think (i will desesperatly need a better ping).

So yes this is the main thing to do, but i think i'll firstly try and build and optimise the main game features on a french version with french players x) !

Re: [WIP] Crossing Woods (social game with openspace2)

Posted: 02 Apr 2013, 09:10
by Bax
Great work! Can't wait to see it finished. Also please remember to let us know when it is ready, so we can add it to our showcase.

Re: [WIP] Crossing Woods (social game with openspace2)

Posted: 02 Apr 2013, 19:13
by radiateur
Thank you, i still have a lot of work around loots system (items on the floor), but i'll post here the final url.

Re: CrossingWoods (social game with openspace2)

Posted: 27 Jun 2014, 10:22
by radiateur
up, almost totally finished ;).

Re: CrossingWoods (social game with openspace2)

Posted: 19 Jul 2014, 06:27
by newinspironstudios
Do you have done it with smart fox server 2x / basic or pro ???

Re: CrossingWoods (social game with openspace2)

Posted: 03 Aug 2014, 07:43
by radiateur
it works with smartfox 2x ;)