Cant connect to server if DEBUG is not defined in preproce
Posted: 02 Jul 2013, 09:06
Without defining DEBUG as a preprocessor macro I cannot connect to the SFS2x server. I dont see any error messages on hte server or the client api (even though I initiated the SFS2x client with debug mode)
I dont do anything different with my server connection code having to do with DEBUG
Is there something in the client api that is different between the two if DEBUG is defined?
I dont do anything different with my server connection code having to do with DEBUG
Is there something in the client api that is different between the two if DEBUG is defined?