SFS Api Logs Problem in Unity WebGL
Posted: 02 May 2016, 16:40
Hi
I just completed my Multiplayer Game with SFS 2x and Unity 5.3.1f1. Now in my WebGL build, i need to turn off debug logs. i have removed every debug statement from code, but i am still getting a lot of information related to SFS connection getting logged in user console in browser. here is a screenshot of WebGL build.
https://s3.amazonaws.com/uploads.hipcha ... piLogs.png

can someone help me on this?
I just completed my Multiplayer Game with SFS 2x and Unity 5.3.1f1. Now in my WebGL build, i need to turn off debug logs. i have removed every debug statement from code, but i am still getting a lot of information related to SFS connection getting logged in user console in browser. here is a screenshot of WebGL build.
https://s3.amazonaws.com/uploads.hipcha ... piLogs.png

can someone help me on this?