Guilds
Posted: 28 Dec 2005, 09:56
An area of functionality that I think it would be awesome if SmartFoxServer Pro added is "Guild" functionality like is present in most massively-multiplayer games. For those who haven't played games like ""World of Warcraft" or "Guild Wars", a guild is a persistent player-run subgroup of characters within the game world. Guild functionality would include:
- Ability for a player to form a new guild and name it.
- Ability for a player to invite other players to join his guild.
- Ability for the guild owner to specify which guild members are just "Members", and which are "Officers". Officers have guild invite/kick privilages.
- An event that gets fired when other guild members log on and off of the game.
- And most importantly, a guild gets its own chat channel allowing groups of friends to chat with their guild members wherever they are spread throughout the world.
I also want to point out that Guilds are not just for fancy AAA 3D games like World of Warcraft. Puzzle Pirates ( http://www.puzzlepirates.com/ ) is a 2D puzzle game that uses Guilds (called "Crews" in that game) to great effect.
Atlas
- Ability for a player to form a new guild and name it.
- Ability for a player to invite other players to join his guild.
- Ability for the guild owner to specify which guild members are just "Members", and which are "Officers". Officers have guild invite/kick privilages.
- An event that gets fired when other guild members log on and off of the game.
- And most importantly, a guild gets its own chat channel allowing groups of friends to chat with their guild members wherever they are spread throughout the world.
I also want to point out that Guilds are not just for fancy AAA 3D games like World of Warcraft. Puzzle Pirates ( http://www.puzzlepirates.com/ ) is a 2D puzzle game that uses Guilds (called "Crews" in that game) to great effect.
Atlas