Why my ios app (Unity client) connects over wifi only?
Posted: 23 Oct 2018, 19:14
Hello guys, Quick question:
I am having a game developed for me using smartfox server and Unity client. the server is hosted on linode.
The issue is when I click on the app icon on my phone it doesn't load the game's login page when i'm using my celluar data which is ROGERS LTE (Im in Canada). However everything works fine when I am connected via wifi. I asked the development team and they say they have not done anything on their side that would limit the app to wifi. I also checked all the settings on my phone and made sure the app is allowed to use celluar data. I further restarted the network settings on my phone back to default settings. But the problem is still not resolved. The issue is there only when i use my iphone. The app on Samsung is working fine on same sim card's LTE. So issue is probably not from ROGERS.
Can you please give me a hint on what the problem could be?
Thanks,
I am having a game developed for me using smartfox server and Unity client. the server is hosted on linode.
The issue is when I click on the app icon on my phone it doesn't load the game's login page when i'm using my celluar data which is ROGERS LTE (Im in Canada). However everything works fine when I am connected via wifi. I asked the development team and they say they have not done anything on their side that would limit the app to wifi. I also checked all the settings on my phone and made sure the app is allowed to use celluar data. I further restarted the network settings on my phone back to default settings. But the problem is still not resolved. The issue is there only when i use my iphone. The app on Samsung is working fine on same sim card's LTE. So issue is probably not from ROGERS.
Can you please give me a hint on what the problem could be?
Thanks,