Making sprites i.e. houses
Posted: 05 Jul 2008, 03:12
When making sprites, such as houses:
must the slope angle of the walls match the grid angle of the area? or are there programming codes that adjusts the wall slope to match the slope angle of the grid.
For example, if I set up the game to have a "low angle" elevation (view), the grid would be small in height, and wide in width.. thus the grid angles are not steep. (i.e. low slope angle.. say.. 5 degrees SW and SE), and if I try to put the house with 45 degrees South-West and South-East wall on this grid, how would it behave? will the wall slope degree be adjusted to match the grid slope degree (i.e. 5 degree slope)?
Thanks.
must the slope angle of the walls match the grid angle of the area? or are there programming codes that adjusts the wall slope to match the slope angle of the grid.
For example, if I set up the game to have a "low angle" elevation (view), the grid would be small in height, and wide in width.. thus the grid angles are not steep. (i.e. low slope angle.. say.. 5 degrees SW and SE), and if I try to put the house with 45 degrees South-West and South-East wall on this grid, how would it behave? will the wall slope degree be adjusted to match the grid slope degree (i.e. 5 degree slope)?
Thanks.