Multi-Room feature does not exit users correctly
Posted: 29 Jul 2008, 09:30
SFS 1.6.2
AS2 API 1.5.4
- Join a static room
- Join a game room while still remaining in the original static room
- All users leave game room and it is deleted
- Expecetd behaviour is that the user should now simply be in the first, static room. However, at this point, the user seems to still be considered to be in the room that was deleted. Viewing the debug info here, I can see that sending a public message results in the message trying to be sent with a room ID of the room that was deleted.
100% reproduction rate.
AS2 API 1.5.4
- Join a static room
- Join a game room while still remaining in the original static room
- All users leave game room and it is deleted
- Expecetd behaviour is that the user should now simply be in the first, static room. However, at this point, the user seems to still be considered to be in the room that was deleted. Viewing the debug info here, I can see that sending a public message results in the message trying to be sent with a room ID of the room that was deleted.
100% reproduction rate.