USER_ENTER bug
Posted: 11 Jul 2025, 17:56
SFS2x 2.19.0
We have strange bug - we create room with
sfs.Send(new QuickJoinOrCreateRoomRequest(msch, new List<string> { GAME_ROOMS_GROUP_NAME }, settings, sfs.LastJoinedRoom));
then join same way
sfs.Send(new QuickJoinOrCreateRoomRequest(msch, new List<string> { GAME_ROOMS_GROUP_NAME }, settings, sfs.LastJoinedRoom));
BUT on second player event USER_ENTER NOT fired in some cases (when second joins imidiate after first )
We have strange bug - we create room with
sfs.Send(new QuickJoinOrCreateRoomRequest(msch, new List<string> { GAME_ROOMS_GROUP_NAME }, settings, sfs.LastJoinedRoom));
then join same way
sfs.Send(new QuickJoinOrCreateRoomRequest(msch, new List<string> { GAME_ROOMS_GROUP_NAME }, settings, sfs.LastJoinedRoom));
BUT on second player event USER_ENTER NOT fired in some cases (when second joins imidiate after first )