Page 1 of 1

How do I handle multiJoins

Posted: 04 Nov 2008, 08:50
by trispo
Hello,

I have the problem when using rooms where room.exitCurrentRoom = false is used. In this case, the user joining the new room should see the this room but others should see him in the old room.

Is that possible? How?

thanks,
trispo

Posted: 05 Nov 2008, 08:36
by Bax
Are you trying to make the same avatar appear on multiple maps at the same time?

Posted: 05 Nov 2008, 08:53
by trispo
No, on my client it should be on map A (room A) and on the other clients on map B (room B).

This makes sense if room A is a game room where a user plays a game and in room B he is displayed playing at a gambling machine.