SPAM filter
Posted: 15 May 2009, 20:38
I think SFS needs a Spam Fitler that works in much the same way as my proposed API access to the profanity filter.
I just got back from LOGIN conference and there was a very interesting presentation on EverQuest II's spam filter. You can get the slides here:
http://nandor.szots.com/
Either I'd like to see this implemented in SmartFox, or it would be cool if a zone plug-in could attach a filter callback that will be automatically run on all chat messages and perhaps return a true or false as to whether the message is allowed to be sent. This callback would receive the user object, room object, and message contents.
Then I could write my own implementation of this spam filter and plug it right in to SmartFox's filtering mechanism. Also this would allow me to plug in that commercial profanity filter as well.
I just got back from LOGIN conference and there was a very interesting presentation on EverQuest II's spam filter. You can get the slides here:
http://nandor.szots.com/
Either I'd like to see this implemented in SmartFox, or it would be cool if a zone plug-in could attach a filter callback that will be automatically run on all chat messages and perhaps return a true or false as to whether the message is allowed to be sent. This callback would receive the user object, room object, and message contents.
Then I could write my own implementation of this spam filter and plug it right in to SmartFox's filtering mechanism. Also this would allow me to plug in that commercial profanity filter as well.