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Locking rooms

Posted: 18 Jun 2009, 17:30
by Blarg
One thing I think would be extremely useful and appreciated, is the possibility to prevent any more users to join a room (i.e a new "locked" room property). For example, 2-4 players enter the room, and when they're both ready to play a message is sent to the server to lock the room, then the game begins and nobody can join. As of yet, it seems this is feasible only from server side, meaning the pro version is required.

If you know workarounds to make something similar with the basic version, I'd be glad to hear that too.

Posted: 19 Jun 2009, 06:45
by Lapo
Hi,
thanks for the suggestion.
Locking makes sense and we're interested into adding this feature, however I don't think it is a good idea to let clients lock a room.
There can be all sorts of security issues arising from this, as you can imagine. Someone could try to lock all rooms for run etc...
Maybe the room could be locked only by its owner but still doesn't sound right to me to have that on the client side.

We'll think about it some more.