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few issues

Posted: 29 Jun 2009, 10:49
by rut1630
Hy their,
We're planing multiplier virtual world using Flash+SmartFox+OpenSpace,
our questions are:

1) whats the maximum area of a map before its scrolls (or- how many
15x15 dim tiles can be placed on a map before it scrolls) ?

2) does an automatic scroll been done when an avatar reaches a map bounderys
or its been done manually by the programmer ?

3) is there any camera movement ability that can be controlled threw code ?

4) how many avatars can the Client interface "hold" efficiently ?

5) does the openSpace support import avatars from max/Maya ?

Re: few issues

Posted: 30 Jun 2009, 07:01
by Bax
1) whats the maximum area of a map before its scrolls (or- how many 15x15 dim tiles can be placed on a map before it scrolls) ?
I'm not sure I get your question... the area triggering the scrolling can be configured by means of some parameters in the OpenSpace xml configuration file.
Check the "Scrolling" section in this document for additional informations.
2) does an automatic scroll been done when an avatar reaches a map bounderys or its been done manually by the programmer ?
Scrolling is done automatically as soon as the avatar reaches the scrolling sensor area boundaries. Again check the link above.
3) is there any camera movement ability that can be controlled threw code ?
In the current version of OpenSpace you have a method that allows you to center the view on a specific tile of your choice.
4) how many avatars can the Client interface "hold" efficiently ?
It is very difficult to answer to this question, as it depends on the viewport size, the complexity of the avatar, if it is animated or not, etc... and of course on the hardware on which the Flash Player is running.
5) does the openSpace support import avatars from max/Maya ?
OpenSpace is a Flash component, so basically it can deal with Flash movieclips and sprites.
If you are able to import your 3D models in Flash and create movieclips or sprites with them, then the answer is yes.

Antoher question please

Posted: 30 Jun 2009, 07:44
by rut1630
Thanks a lot. It helped me a lot to understand things.

I Understand the factors of performance, but generally, by your experience
in working with clients, where is the frequent bottleneck- is it on smartfox server side (like a lot of event messages dispatches to smartfox from the GUI) or on the client side (like a lot of updates got from smart fox to GUI)

Thanks

Posted: 30 Jun 2009, 08:42
by Bax
No bottlenecks problems regarding the SmartFoxServer-OpenSpace integration have been reported since the release of OpenSpace, so we can't say. Probably it is easier that the client becomes a bottleneck before the server, if you have a huge number of avatars on the same map.

Posted: 30 Jun 2009, 10:24
by rut1630
thanks alot