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OpenSpace usage for single player virtual world development

Posted: 03 May 2010, 07:20
by sasmaster
Hi All. I need the professional advice . Our Company is planning to develop a virtual world . We already created version 1 that is not isometric and was not really what we wanted . That is why we want this time to use iso engine . The problem is that our virtual world must be single player only (we are in medical industry ,so we have some specific purposes for this) . The question is : isn't it waste of tech capabilities and money to use openspace for single user virtual world developer ? . Is it possible at all to limit it ti single user ?

Thanks in advance !

Posted: 03 May 2010, 07:48
by Bax
Hello.
Yes, using OpenSpace for a single player usage is absolutely a waste of money, and still you would need to make some workaround to avoid concurrent users to meet each other.
The only solution is purchasing the source code and remove the multiplayer part. In OpenSpace v1 this can be done quite easily. If you are interested in a price estimate for the source code license, please contact us by email.