Repeated connections, delay
Posted: 24 Jun 2010, 22:45
My Unity app is currently setup so that it establishes a connection upon start-up. This works great the first time through, but on subsequent start-ups, there is about a 5-20 second delay where Unity is unresponsive while the SmartFox connection request is being processed. What could be causing this delay? It's becoming really inconvenient when I'm doing a bunch of quick test runs using Preview mode in Unity.
You can see the problem I'm describing in the SmartFoxTris Unity/C# example project by opening the Login scene and beginning preview mode. After it loads, end the preview, and start a new one. There should be delay now, and on all subsequent preview runs.
You can see the problem I'm describing in the SmartFoxTris Unity/C# example project by opening the Login scene and beginning preview mode. After it loads, end the preview, and start a new one. There should be delay now, and on all subsequent preview runs.