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Game logic

Posted: 14 Nov 2010, 23:13
by Leathel
There are alot of resources for RPG logic for Unity. Are these able to be used, or does the RPG logic have to be rewritten in one of the server-side extension options?

I have an MMO out of python already, are the only calls that can be used are the ones listed? Or can that be expanded for things like party systems, combat, etc...

The documentation mentioned a maze tutorial in python but I cannot find that anywhere. Any links to see how it looks?