verify that the user receives the message
Posted: 01 Dec 2010, 20:39
I need to verify that the user has received the message I sent from the server.
The problem is that on turn based game if the user doesn't recives the message the game gets hold.
I run a timer on the server so that if I don't receive a answer from the client I set the turn to the next player.
Is there anyway to verify that the client has received the msg????
The problem is that on turn based game if the user doesn't recives the message the game gets hold.
I run a timer on the server so that if I don't receive a answer from the client I set the turn to the next player.
Is there anyway to verify that the client has received the msg????