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verify that the user receives the message

Posted: 01 Dec 2010, 20:39
by sirJimbo
I need to verify that the user has received the message I sent from the server.

The problem is that on turn based game if the user doesn't recives the message the game gets hold.

I run a timer on the server so that if I don't receive a answer from the client I set the turn to the next player.


Is there anyway to verify that the client has received the msg????