when does the server detect the disconnection of the client?
Posted: 06 Nov 2006, 14:00
hello lapo,
After extensive testing of our two multiplayer games on www.gamesheep.com , we have found out that if the connection drops from an electrical problem or cable unplugged or losing connection to the internet, the sfs server does not detect that the user exited as it does when the borwser window is closed. So.. the game hangs.. waiting for the other nonexistent player to move. Do you know something about this? Thank you.
After extensive testing of our two multiplayer games on www.gamesheep.com , we have found out that if the connection drops from an electrical problem or cable unplugged or losing connection to the internet, the sfs server does not detect that the user exited as it does when the borwser window is closed. So.. the game hangs.. waiting for the other nonexistent player to move. Do you know something about this? Thank you.