Is there any way to make the SmartFox server check for what website a .swf that connects is being played from? For example, to only allow .swf's hosted on www.mysite.com to connect the the SmartFox server?
Thanks!
Search found 9 matches
- 12 Apr 2006, 16:52
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Server-side check for what site an .swf is hosted on?
- Replies: 1
- Views: 5516
- 10 Dec 2005, 05:15
- Forum: Features Wish List
- Topic: "Lag" setting for local testing
- Replies: 3
- Views: 12173
"Lag" setting for local testing
I think that a cool feature to add to SFS would be a "lag" setting to allow developers running SFS on their local machines to set a "lag" level for testing purposes.
This would allow them to simulate different levels of lag to test how their games would perform for dial-up users, users who are ...
This would allow them to simulate different levels of lag to test how their games would perform for dial-up users, users who are ...
- 09 Dec 2005, 20:11
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: 1.4.0
- Replies: 1
- Views: 6457
1.4.0
Is the upcoming new version (1.4.0) fully backwards compatible with 1.3.0? Will any updates have to be done to existing flash client apps that work with a 1.3.0 server to make them work with a 1.4.0 server?
Is it possible to simply paste <zone>...</zone> definitions from the config file of a 1.3.0 ...
Is it possible to simply paste <zone>...</zone> definitions from the config file of a 1.3.0 ...
- 23 Nov 2005, 13:47
- Forum: The Bug Trap
- Topic: Small bug with remote administrator logon
- Replies: 1
- Views: 119
Small bug with remote administrator logon
I seem to have found a small bug with the remote administrator logon.
I have 2 seperate instances of SFS running on my server, each on the same IP address but a different port.
If I use the remote admin tool to attempt to log into the server on one port, but supply an invalid password, and then ...
I have 2 seperate instances of SFS running on my server, each on the same IP address but a different port.
If I use the remote admin tool to attempt to log into the server on one port, but supply an invalid password, and then ...
- 17 Nov 2005, 21:00
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: One installation for multiple projects
- Replies: 13
- Views: 21817
- 14 Nov 2005, 18:22
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: One installation for multiple projects
- Replies: 13
- Views: 21817
- 14 Nov 2005, 17:19
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: One installation for multiple projects
- Replies: 13
- Views: 21817
- 10 Nov 2005, 14:22
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: One installation for multiple projects
- Replies: 13
- Views: 21817
Thanks, Lapo. That sounds like a good plan. I have one more question.
Once things get going, we'll have multiple "production" games going at once that are live with real players, and also multiple "beta testing" projects going where we test the games with limited numbers of selected players.
Is it ...
Once things get going, we'll have multiple "production" games going at once that are live with real players, and also multiple "beta testing" projects going where we test the games with limited numbers of selected players.
Is it ...
- 09 Nov 2005, 21:56
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: One installation for multiple projects
- Replies: 13
- Views: 21817
One installation for multiple projects
I'm evaluating Smartfox for use as a comm server for online multiplayer flash games. I would have several different developers all working on individual completely seperate projects at the same time.
Is it possible (or adviseable) to run several different independent multiplayer flash apps from ...
Is it possible (or adviseable) to run several different independent multiplayer flash apps from ...