Search found 21 matches
- 02 Jan 2006, 10:42
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Connect game with a webpage?
- Replies: 4
- Views: 10510
- 02 Jan 2006, 10:40
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Connect game with a webpage?
- Replies: 4
- Views: 10510
- 31 Dec 2005, 17:38
- Forum: The Bug Trap
- Topic: Teensy bug in the documentation
- Replies: 9
- Views: 242
- 31 Dec 2005, 17:32
- Forum: The Bug Trap
- Topic: Teensy bug in the documentation
- Replies: 9
- Views: 242
- 31 Dec 2005, 17:29
- Forum: Features Wish List
- Topic: Regions (a way to reduce network traffic)
- Replies: 2
- Views: 9421
- 31 Dec 2005, 17:07
- Forum: Features Wish List
- Topic: Regions (a way to reduce network traffic)
- Replies: 2
- Views: 9421
Regions (a way to reduce network traffic)
At the moment, as I understand it, a lot of network events get fired around to all clients each time a room is created or a player switches from one room to another (in the case of the onRoomListUpdate event). The problem is that in some games (like mine) most of these events represent worthless ...
- 31 Dec 2005, 15:50
- Forum: The Bug Trap
- Topic: Teensy bug in the documentation
- Replies: 9
- Views: 242
- 31 Dec 2005, 11:18
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Connect game with a webpage?
- Replies: 4
- Views: 10510
Connect game with a webpage?
I was wondering how easy it would be to connect aspects of your game with a non-Flash webpage. As an example, say I want the player to be able to use a secure payment website to unlock additional content within the game. How would one go about getting the secure payment website to interface with the ...
- 29 Dec 2005, 09:47
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Good job on the tutorials!
- Replies: 1
- Views: 6173
Good job on the tutorials!
I've really been enjoying your tutorials. Good job! I like how the tutorials are already fully set up with all the code already typed into the samples for us, and the tutorials just walk us through what's been done. It's annoying when tutorials make you manually type everything in in order to see it ...
- 29 Dec 2005, 09:40
- Forum: Features Wish List
- Topic: Remote Administration auto-refresh
- Replies: 4
- Views: 32566
Remote Administration auto-refresh
I really like the Flash-based remote administration utility that comes with SmartFoxServer.
The "Refresh" button is fine to keep around, but I would nevertheless prefer it if the server page refreshed itself every 60 seconds automatically as well. It's a little wierd to bring it up again a day ...
The "Refresh" button is fine to keep around, but I would nevertheless prefer it if the server page refreshed itself every 60 seconds automatically as well. It's a little wierd to bring it up again a day ...
- 28 Dec 2005, 14:31
- Forum: Features Wish List
- Topic: Guilds
- Replies: 2
- Views: 10380
- 28 Dec 2005, 10:43
- Forum: SmartFoxServer 1.x Discussions and Help
- Topic: Zone/pricing questions
- Replies: 1
- Views: 6931
Zone/pricing questions
Can users chat/interact across zones, or are zones like totally different games in their own spaces?
Are the SmartFoxServer licenses per server? Ie, do two servers running a game require two licenses?
Are the SmartFoxServer licenses per server? Ie, do two servers running a game require two licenses?
- 28 Dec 2005, 10:19
- Forum: The Bug Trap
- Topic: Teensy bug in the documentation
- Replies: 9
- Views: 242
- 28 Dec 2005, 09:56
- Forum: Features Wish List
- Topic: Guilds
- Replies: 2
- Views: 10380
Guilds
An area of functionality that I think it would be awesome if SmartFoxServer Pro added is "Guild" functionality like is present in most massively-multiplayer games. For those who haven't played games like ""World of Warcraft" or "Guild Wars", a guild is a persistent player-run subgroup of characters ...
- 28 Dec 2005, 09:34
- Forum: The Bug Trap
- Topic: Teensy bug in the documentation
- Replies: 9
- Views: 242