Unity / .Net API beta 2 update is ready for download! It includes various bug fixes notified by beta testers and new features missing from the previous release.
Download the package from here
Quick release notes:
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» Feature: HTTP failover for bluebox support when socket connection fails
» Feature: auto cleanup and disconnection using IDisposable. Manual Disconnect call not required anymore
» Feature: in debug mode the client API now reports if a callback message tried calling an unset delegate
» Feature: connecting is now also async
» Improvement: a lot of null checks around the code to make Firefox happy
» Bug: refactored all async socket to use a manual threaded socket instead to work around a Unity/Mono crash bug
» Bug: properly callback on socketexceptions and connect when it fails
» Bug: fixed messages that sometimes got cut off in the middle when multiple messages got received (thanks AT)
» Bug: fixed 2 minor bugs reported on forums by AT regarding populating room variables and using floats as numbers.
Also added robustness check for null parameter in SendXtMessage[/size]