Avatar moving

Post here your questions about the OpenSpace 1.x or notify bugs and suggestions.

Moderators: Lapo, Bax

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dungkos
Posts: 8
Joined: 23 Jan 2008, 02:01

Avatar moving

Post by dungkos »

OS is great with avatar moving on stairs, slopes, ... But with some simple maps, no slopes, could I make avatar moving more natural ? I mean moving from one place to another place like "a bird", for example moving in game Diablo. 4-direction tile-base moving looks very stupid. 8-direction tile-based moving is more natural but in some cases it still moves like a zigzag.

PS : My English is bad. Sorry.
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Bax
Site Admin
Posts: 4626
Joined: 29 Mar 2005, 09:50
Location: Italy
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Post by Bax »

No sorry, OpenSpace is an isometric tile engine, and avatars are supposed to move on tiles, not freely.
Paolo Bax
The SmartFoxServer Team
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