Fps demo and Island demo, unity

Post here your questions about the Unity / .Net / Mono / Windows 8 / Windows Phone 8 API for SFS2X

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ThomasLund
Posts: 1297
Joined: 14 Mar 2008, 07:52
Location: Sweden

Post by ThomasLund »

Absolutely easiest and best - is to simply modify the spawn point transforms in the extension code as pointed out earlier.

/T
Full Control - maker of Unity/C# and Java SFS API and indie games
Follow on twitter: http://twitter.com/thomas_h_lund
purri
Posts: 11
Joined: 26 Mar 2011, 19:17

Post by purri »

ThomasLund wrote:Absolutely easiest and best - is to simply modify the spawn point transforms in the extension code as pointed out earlier.

/T
Any change to have example? Also what Transform file? There is Transform.class files on fpsdemo folder and fps folder in extension


Also, im asking for favor - i know your time is limited. I can use SmartFox 1.6 api also if i can get working lobby room what sfs2x has. Its only reason why i moved from 1.6 to 2x

Please , im asking more than i should :)
Spelet vara redo när vi får en berättelse färdig Litauen
Have a good day and greetings from finland
ThomasLund
Posts: 1297
Joined: 14 Mar 2008, 07:52
Location: Sweden

Post by ThomasLund »

I cant help at this time sorry.

Got several major bids and funding applications to write under tight deadlines the next 2 weeks.

Anyone else takers?

/Thomas
Full Control - maker of Unity/C# and Java SFS API and indie games
Follow on twitter: http://twitter.com/thomas_h_lund
appels
Posts: 464
Joined: 28 Jul 2010, 02:12
Contact:

Post by appels »

pm sent
purri
Posts: 11
Joined: 26 Mar 2011, 19:17

Post by purri »

appels wrote:pm sent
I have sent pm to you
purri
Posts: 11
Joined: 26 Mar 2011, 19:17

Post by purri »

purri wrote:
appels wrote:pm sent
I have sent pm to you
Looks like appels didnt wanna help me but asking help for thomas.
If any one here is help me to port lobbyGui.cs to island demo. Write here
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