Absolutely easiest and best - is to simply modify the spawn point transforms in the extension code as pointed out earlier.
/T
Fps demo and Island demo, unity
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ThomasLund
- Posts: 1297
- Joined: 14 Mar 2008, 07:52
- Location: Sweden
Full Control - maker of Unity/C# and Java SFS API and indie games
Follow on twitter: http://twitter.com/thomas_h_lund
Follow on twitter: http://twitter.com/thomas_h_lund
Any change to have example? Also what Transform file? There is Transform.class files on fpsdemo folder and fps folder in extensionThomasLund wrote:Absolutely easiest and best - is to simply modify the spawn point transforms in the extension code as pointed out earlier.
/T
Also, im asking for favor - i know your time is limited. I can use SmartFox 1.6 api also if i can get working lobby room what sfs2x has. Its only reason why i moved from 1.6 to 2x
Please , im asking more than i should
Spelet vara redo när vi får en berättelse färdig Litauen
Have a good day and greetings from finland
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ThomasLund
- Posts: 1297
- Joined: 14 Mar 2008, 07:52
- Location: Sweden
I cant help at this time sorry.
Got several major bids and funding applications to write under tight deadlines the next 2 weeks.
Anyone else takers?
/Thomas
Got several major bids and funding applications to write under tight deadlines the next 2 weeks.
Anyone else takers?
/Thomas
Full Control - maker of Unity/C# and Java SFS API and indie games
Follow on twitter: http://twitter.com/thomas_h_lund
Follow on twitter: http://twitter.com/thomas_h_lund