in our implementation and even in your ranch example all avatars except my own one are looking in the same direction when I join a room. This looks really strange.
Is there the possiblity to obtain the right direction of the avatars?
Currently the avatar direction is not saved internally by OpenSpace: we will fix these in the next releases.
Anyway, when an avatar is created, you can pass the direction in the OpenSpace.createMyAvatar method.
bax wrote:This will be a feature of OpenSpace 2, not yet released.
Any time frame on that release or perhaps a list of anticipated features? We're currently evaluating OpenSpace as part of a new product and would be interested to know more about OS 2.
I would also like to know an approximate release date for OpenSpace 2. Thanks!
In addition, I am unclear how OpenSpace.createMyAvatar can set the direction of all the other avatars in the room. I understand how it affects MY avatar, just not all the rest. Any help would be appreciated.
I was able to set all the directions by setting a custom user variable "avatarDirection" on each of the users, and then setting the avatars to face that direction when the AVATAR_CREATED event is handled.
I'm still interested in the 'official' solution to this situation.
The "official" solution is quite similar: OpenSpace will handle a user variable (together with the others it already uses) to "save" the direction faced by avatar.