Hello^^
A question or feature proposal about centerViewOnMyAvatar() and centerViewOnTile()
We would like to have more control over viewport/camera in openspace world. These twp methods takes map boundaries into account to avoid showing blank zones, but we need the control completely even though it shows blank zones.
Is there any other way to accomplish the viewport control we want?
If not, can you consider putting more control over viewport for the next release?
Thanks^^