Hi,
Currently the room variables set by a client are active only till the client is logged in the zone (when persistent attribute is true). Now, in a game room, we want certain variables to be active till the room is alive. But, there is no
direct option for that.
Only option that I know is to capture the variable at the server end and set a server owned variable which will be available at all the times.
Can there be an option to specify server owned variables at client end?
Thanks,
Setting server owned room variables from client side
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Rohit Sharma
- Posts: 31
- Joined: 05 Nov 2008, 05:27
- Location: Delhi,India
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