After a few moments my client "stops" recieving packets from the server.
Packets are sent correctly to the server (other clients can see me)
This only happens with my local server running on Windows Seven 64bit. My external Ubuntu 64bit server works perfectly.
The server sends a very large amount of data in a very short time (real time mmo).
Thank you for your help.
All messages dropped after a few moments.
Make sure you are running SFS2X RC1a at least.
We just released RC1b, right before Xmas, by the way
http://forums.smartfoxserver.com/viewtopic.php?t=9519
We just released RC1b, right before Xmas, by the way
http://forums.smartfoxserver.com/viewtopic.php?t=9519
Oh yes you are right, i completely forgot my version was not up to date.Lapo wrote:Make sure you are running SFS2X RC1a at least.
We just released RC1b, right before Xmas, by the way
http://forums.smartfoxserver.com/viewtopic.php?t=9519
Btw thats my Bday today =D
happy birthday 
Skills: SFS Pro, SFS2X, AS2.0/AS3.0, Java, HTML5/CSS3/JS, C#
Portfolio: https://rjgtav.wordpress.com/
SFS Tutorials: http://sfs-tutor.blogspot.com/ - Discontinued. Some examples may be bugged.
Portfolio: https://rjgtav.wordpress.com/
SFS Tutorials: http://sfs-tutor.blogspot.com/ - Discontinued. Some examples may be bugged.